Folks who regularly read my blog will recall my “timely reviews” of old games. I love old games (which reminds me – review of the Six Million Dollar Man coming soon), sometimes for the nostalgia, sometimes for the design, and sometimes for the discovery value. When it comes to buying old games, there are two different kinds of discovery.
The first, of course, is discovering a new system and new ideas about how to simulate whatever the game is trying to simulate. Even simple games meant for children can have clever ideas in them. The old game I just recently bought does not offer that kind of discovery, because it’s a game I used to own. Well, sorta.
Back in 9th grade, in which I was technically a freshman at Valley High School (Valley Vikings Rule!), but was still being taught at Cannon Junior High (it was how they did things back then), there was a small corps of gamers (meaning role-playing gamers … everyone played video games back then, so they didn’t get a special designation) at the school, and we all knew each other. I remember a friend named Irfan who carried a briefcase to school so he could screen from the teacher that he was reading the AD&D Monster Manual in class – very smart guy, as well, got way better grades than me – so it was that sort of group.
At some point, a new kid in school discovered that I ran D&D games, and he wondered if I would run a game for him. The kid in question was new to town – I got the feeling that he moved around alot – so he didn’t have any friends in school. He lived close to the school, so I went over to his house one day to see the game he wanted me to run. It was something new.
It turned out to be the Marvel Superheroes RPG. Well, it also turned out that he had a big box full of old Playboys, which is another story, but this MSH game and the Secret Wars module he wanted me to run was the point of the visit and it was intriguing. Beyond the Spider-Man bits on the Electric Company, the Super Friends and Spider-Man and his Amazing Friends, I knew nothing about comic books. I had a few war comics, but that was it. This was all very new to me.
The kid lent me the Secret Wars booklet, and I had my first introduction to the likes of Storm (in her 80’s punk phase, which is still my favorite) and a host of other characters. It got me interested in comic books, and I remember the next time we were at a 7-Eleven I convinced my dad to buy me a comic book – a slugfest between the Avengers and the Hulk, so it had tons of characters in it, and it made me a comic book fan. The same way D&D got me into reading the Lord of the Rings, the Marvel Superheroes game got me into comic books. I do everything back-assward!
Naturally, along with reading comic books, I also got my own copy of the game – the advanced version! The kid in question moved away before I could even give him back the Secret Wars booklet, so I had that for years in my own advanced game set. Some time in the late 1990’s I gave virtually all my RPG stuff away to some friends. When I got back into gaming later, it turned out they had kept most of it, and I got it back … but not the Marvel game. Somebody claimed that beauty.
Recently, my daughter, who digs the movies and has an interest in the comics, found out about the game and wanted to play it, so I went looking for a copy and … WOW! I made a huge mistake giving that sucker away – copies are so expensive these days! Fortunately, last week I found a copy of the basic game at a reasonable price and snapped it up. It arrived yesterday, and this is where the buried treasure comes in.
As I perused the contents, I found some old character sheets filled out by the previous owners. The first one was for Wolverine, but the next was for an original hero created using the game rules. I love that kind of find. It made me wonder who the old owner of the set was … and a few pages more, I found out. It turns out that the owner not only filled out the application for the RPG Association but never sent it in (me to), but also weote a letter asking some questions about how Wolverine’s powers worked, also never sent, with his name and address on it.
It was fun reading the letter, because it reminded me of myself back in the day – a wide-eyed geek trying to wrap his head around these games and things that were so new to me. Going back in time like this is nice. The times really weren’t any simpler then than now for adults, but my life was much simpler as a kid. I miss the people I’ve loved and have lost – friends and relatives – and although I cannot get them back, looking through old games and books and photographs sparks cherished memories of them and makes me happy … a bittersweet happiness, but happiness just the same.
Now, I present a forgotten superhero of the 1980’s, discovered in a beat-up old game box and created by a person whose name I will not reveal (but who I think I found with a search on LinkedIn) … Spazmo Joe! Maybe his creator will come across this, and it will bring back some happy times. I sure hope so!
SPAZMO JOE … of SHIELD!
Known Powers: Extra attacks, Weather control (Amazing)
Talents: First aid, law enforcement, guns, special weapons, martial arts
Special Devices: Plasma gun, 30-cal machine gun, mandarin armor (at least, I think it says mandarin)
And yeah … there was art!