Sad news lately, as another three folks I dig shuffled off this mortal coil. Of course, I’m speaking of Kirk Douglas, Orson Bean and Robert Conrad. This post, if you couldn’t tell from the title, is inspired by Mr. Bean (okay, that’s funny – didn’t occur to me until I just wrote that).
For those who like geeky pop culture, Orson Bean is best known as the voice of Bilbo Baggins in the Rankin/Bass production of The Hobbit. That film has its detractors, but I’m not one of them – I love it. I love the voice work and the character design, and … well, maybe not all the singing, but that’s okay.
I discovered The Lord of the Rings when I was maybe 13 years old. I found a copy of The Two Towers at my grandma’s house – it was owned by my Aunt Karen, she of the Star Trek and Doctor Who fandom, who was only 16 when I was born, so she was the young, fun aunt in my life. I had just gotten into D&D in sixth grade, so Tolkien was a real revelation – I honestly had no idea that “fantasy” existed as a genre. It was all new and cool to me. After reading Two Towers, I went back and read Fellowship, and then Return, and it was all so adult and complicated and grown up and cool. Then I discovered the Hobbit, and well, obviously that was a kid’s book, and being a junior high school student, I was well past things like the Hobbit and fairy tales.
Of course, the reality is that I was past fairy tales, and also not yet ready for them.
In college, I was lurking around a used book sale at UNLV hosted by the library and the college radio station (KUNV). I picked up a cassette tape of the China Beach soundtrack (loved it), a vinyl record of Adam Ant’s Manners and Physique, and a really cheap hard-cover of Hobbit. I read it, and took a step towards wisdom. I mean the wisdom of simplicity, as in simple > complex.
It was after reading the book that I sought out the film. I was working at the Video Park (World’s Largest Video Store – no joke), so getting a copy was no problem. It knocked my socks off. The voice work, by such luminaries as Bean – just the perfect hobbit voice for my money – Otto Preminger (legendary director and my favorite Mr Freeze), Richard Boone (absolute legend from the days of radio, and as Paladin in Have Gun, Will Travel), John Huston (my favorite Gandalf voice), Hans Conried, Paul Frees, Thurl Ravenscroft, Don Messik and Brother Theodore. Just great voices. Voices like that are pretty much unknown in this day and age – I think it was the smoking that gave them that quality, so honestly, it’s better that we don’t have those voices anymore, but they’re really a beloved part of my childhood.
Then there’s the design. Great stuff all, but can I tell you how much I love the elves in that cartoon. So alien, so weird – much better than the pretty boys running around in most fantasy stories. So bloody cool.
Now for the game-able pay-off.
I was thinking about plotting out how many XP old 0-level halfling Bilbo Baggins managed to earn in the Hobbit. He manages to sort of defeat the trolls, so that’s worth a few XP, and he gets a magic ring off Gollum (ring of invisibility / major artifact), but what he mostly does is save the dopey dwarves from danger. How do you award XP for saving things? Something like that would be pretty useful for chivalric campaigns, too, since knights in shining armor are supposed to do lots of that work.
Let’s consider really old school D&D for a moment. I remember reading some interviews with the original players of D&D, and they made it clear that the point of the game, early on, was treasure. Treasure is where you earned the big XP. Monsters gave you XP, sure, but they also had a tendency to kill you. Smart player wanted to find a way to get the treasure without fighting the monsters – or without fighting them fairly.
Back to rescues. When you’re out rescuing dwarves or maidens or singing princes (NO – NO SINGING!), the rescued party is like the treasure you’re seeking. So what’s that treasure worth?
My first thought was to make rescuing a person worth as much XP as you’d get fighting them – which kind of works for a bunch of dwarven fighters, but not so much for innocent children and other 0-level types. What we need is an effective level (or HD) for rescued people without a bunch of class levels of their own. Here’s an idea:
We’ll start with 1 HD for everyone. We’ll add +1 HD for Lawful/Good creatures, +2 HD if they’re effectively helpless, like children, and +1 HD if they’re mostly helpess (i.e. no spells, no weapons training). If we’re doing chivalry, maybe we add something for the religious – like nuns, religious hermits, etc. – and maybe for being part of the noble classes. I guess folks can come up with other bonuses based on their own campaigns.
So, if a band of adventurers set out to rescue a Lawful princess who has given her life to God, she might be worth: 1 HD + 1 HD for Lawful + 1 HD for religious + 1 HD for noble + 1 HD for being mostly helpless (no spells, no fighting ability as such) = 5 HD.
So, RIP Orson Bean – God’s speed, sir.