I’ve been quite busy with real life the last week – you might note that I didn’t get a Dragon By Dragon out last Sunday – so I’m forcing myself to stop and write this.
Level: Illusionist 1
Range: Close (30′, 50′ for gnomes)
Duration: See below
The prank spell permits the illusionist to carry out one of several classic pranks, as follows.
Blacken: Causes a black ring to appear around a person’s eye when using a spyglass
Blat: Causes a roar of flatulence to blast out when somebody within range sits down
Burn: Causes a bite of food to become extremely spicy; the victim must pass a Fortitude savinv throw or spit the food out, drink lots of water and generally carry on for a round
Dribble: Causes liquid to dribble from a vessel on a person’s shirt
Kick: Causes an illusory “kick me” sign to appear on the person’s back; the first person (other than the spellcaster) who sees it must pass a Will saving throw to resist the temptation
Mark: Causes an illusory mustache and goatee (and perhaps blackens a tooth) on the target
Slip: Causes a banana to appear under a person’s feet (Reflex save to avoid slipping)
Sneeze: Causes the victim to break into a sneezing fit for 1 round if they fail a Fortitude save
Squirt: Permits any flower within range to squirt a person in the face with water
Tinkle: Causes a sensation of warm water on a sleeping person’s hand; they must pass a Fortitude save or have an accident
Some effects are instantaneous. Otherwise, the prank lasts for 1 minute per spellcaster level. Once the spell is cast, the illusionist has one turn (10 minutes) to activate the effect. Only one effect can be created with each casting of the spell.
One thought on “Prank”
Nice! Our MU used to get a lot of similar use out of the Command spell — usually involving bodily functions.
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