Works continues apace on the next issue of NOD, and I’m doing research for my Age of Heroes campaign idea, which will probably show up in NOD later this year. The late Neolithic and Chalcolithic are really fascinating, and I’m enjoying the research immensely. Research is, of course, only the first step. I like to get an idea of what really was before I start making nonsense up to lay over the top of it and turn it into a fantasy campaign. I’m still not finished, but today I thought I’d share my working map.
I’ve mapped out settlements that would have been active (or nearly active in the case of Troy – I’d really like to include it but I probably will not) around 4000 to 3500 BC, drew out some broad cultural areas to work with (not entirely accurate, but again, this is a fantasy campaign, not a dissertation), included a couple locations of known ancient monsters (Chimera, for example) and sketched out the location of mythical Atlantis in North Africa. After all, every good fantasy campaign needs an ancient, ruined empire to plunder. In some case, I’ve started the process of giving these sites names – primarily in the west, using Basque and the Berber tongues as guides. Lots of work left to do, but it’s getting there and is being refined and nudged constantly.
Obviously, any person who does this for a living could find a million problems with this map, but for my purposes of creating a Chalcolithic fantasy world with lost kingdoms and monsters, I think it will do.
I should note that the base map comes from Natural Earth Data. Very useful – I wish I had known about it when I was working on some of the other Campaign Workbooks I’ve published.