Mystery Men! Dark Renaissance Villains

Yeah, I’ve made some villains for the Dark Renaissance campaign this weekend. Some are public domain, some are original.

Now, I’m not guaranteeing all of them will actually be used, but I wanted some options. If nothing else, I have some articles ready for future issues of NOD.

Thought I’d add to this some of the names of the original villains – find them all in the image above and win the admiration and respect of your peers!

Acid Arrow
Blackstar
Black Beard’s Ghost
Blink
British Bombshell
Chaos Hammer
Cloudkill (noticing a pattern to some of these?)
Cobweb
Crusher
Deadhead
Enervate
Grimalkin (formerly known as Faster Pussycat)
Flamestrike
Forcecage
Freak
Glitterdust
Gongthrottle (yeah, love to cross over with my other stuff)
Harletron 3000
King Seth
Manos
Maze
Meat
Pinball King
Powersource
Prism
Psychedelic
Schrodinger
Shatter
Shayna McBain
Shillelagh
Silver Slasher
Sunburst
Super Size
Swamp Billy
Truestrike
Veil
Weevil

Super villain images created using Fabrica Herois.

Heroes of the Proletariat

Some characters I’m working on for the Mystery Men! campaign I discussed HERE. No stats or details yet, of course.

The campaign is called Dark Renaissance. It is set in 1962 in the Shore City universe introduced in the Mystery Men! rules and features a mega-plot that covers multiple cities. The main inspiration is the origin stories of the Avengers and Justice League of America – many heroes coming together to fight a single menace and thus becoming a team.

If you would like to be a part of this game, which will played using Google + (not the hangouts), just throw me an email. My address is on the right hand side of the screen next to my picture. We already have two heroes for the campaign created – Phantomask and Orca.

Image created using Fabrica Herois.

Wanna Play Mystery Men?

Here’s what I’m thinking – a multi-city, multi-villain plot to do something horrendous. Just about as many people as want to can play. Either pick a public domain character or make an original up and stat him or her up with 50,000 XP. Game is set in a pseudo-Silver Age of comics in the Shore City Universe from the rulebook.

The game will be played on Google+. I’ll set up groups based on the city in which each character operates, throw out messages to that “city” in turns, allowing every hero in that city to respond to that message, and then moving on to the next turn. I’ll roll all the dice, of course.

As characters move about, their players are added to different cities, until everything culminates in the final, big scene.

If you want to participate, send me an email or comment on this post and I’ll invite you to Google + (unless you’re already there). It may take a few weeks for me to get everything plotted and underway, and I have no idea how long it will take to run the campaign. The rules, as you should know, are available as a free PDF.

EDIT – Welcome to readers of Project Rooftop! This is actually a somewhat older post that they linked to. The game is actually long out of beta testing and is available for sale as a book and as a free PDF at Lulu.com – this post refers to a campaign I am currently running on Google +. Unfortunately, that game is full at the moment, but since it seems to be going well, I will probably run another campaign in the future. In the meantime, you can click HERE to get a better idea of what Mystery Men! is all about.

Image is the golden age Daredevil made by my daughter using Fabrica de Herois, which has become a bit of an obsession for my daughter and I – many more pictures to come.

Secret Society of the Straight Arrow

The SSSA is a clandestine gathering of super heroic marksmen in the world of Shore City. Based in a chateau in the Swiss Alps, the SSSA looks for people in need who cannot rely on the authorities in their part of the world to help them (those authorities often being the source of the distress). When such a situation is discovered, the call goes out to two or three of the marksmen, who assemble in the chateau, receive their briefing, and then undertake to complete their mission.

The current membership of the SSSA includes Shore City’s own Swiftarrow as well as the dean of heroic marksmen and the founder of the society, The Arrow. Other members are: Spider, Marksman, Red Panther, Diana the Huntress, Scarlet Arrow, Green Knight, Gunmaster, Scarlet Arrow and Young Robin Hood. Their most persistent foe is Nazi agent Armbrust (or “Crossbow”, in English).

NOTE: These heroic stats use a modified profile inspired by Target 12. In essence, I’m experimenting with producing a Target 12 version of Mystery Men! next year, and this is the result of that experiment. In essence, Target 12 MM! would fold Constitution into Strength and Intelligence and Will into Mentality, and instead of spending XP for powers, you would spent Hit Dice, with powers arranged in levels of Heroic (costs 1 HD), Super Heroic (2 HD) and Cosmic (3 HD). Science is now purchased as a Heroic, Super Heroic or Cosmic power slot costing one Hit Dice more than a normal power of that level. Sorcery works the same, costing two Hit Dice more than a normal power of that level. Flawed powers cost 1 HD less than normal, with flawed Heroic Powers costing ½ a Hit Dice. In this iteration, Hit Dice are always D6, with the character’s Strength score being added to the hit point total.

The Arrow
Creator: Paul Gustavson (1938)

The first of the heroic archers of modern times (and the world’s third known mystery man), the Arrow is Ralph Payne, a federal agent who went undercover to more effectively fight crime. The Arrow is also a member of the Justice Foundation, based in Washington D.C.

With Target 12, I would have to modify some of the powers. In the above, the normal Super Ability power, which increases a score by +1 per 1,000 XP spent, now is divided into Super Ability I (+3 to ability score), Super Ability II (+6 to ability score) and Super Ability III (+12 to ability score), bringing ability scores from a 1-30 range to a 1-18 range.

Diana the Huntress
Creator: Burton Geller (1944)

The Roman goddess of the hunt, Diana now fights earthbound villainy with the help of her fellow gods and heroes.

Green Knight
Creator: Al Plastino (1941)

American millionaire and sportsman Denis Knight was inspired by the chivalrous knights of Arthur’s Round Table to become a modern defender of justice. His sidekick is Lance Cooper, a young lad he saved from the depredations of a vampire in the Everglades.

Gunmaster
Creator: Unknown (1945)

Descended from Kattak Po, the Tibetan monk who invented firearms, Dumas, like his ancestors before him, is dedicated to fighting the crime and violence they believe resulted from the invention of their ancestor. He is capable of communing with those ancestors, the Circle of Elders.

Marksman
Creator: Bob Powell and Ed Cronin (1942)

A nobleman, Baron Povalsky becomes a hero fighting the Nazi invaders by taking on the identity of Major Hurtz, a spy. At war’s end, he continued to fight for his country’s independence from the Soviets, and once that was secured he became a costumed crime fighter.

Red Panther
Creator: Taylor Martin & Arthur Peddy (1940)

The Red Panther, whose true name is unknown, receives his costume from a tribal chief in Africa. The costume is made from the pelt of a mystic red panther, and confers incredible abilities on its wearer.

Scarlet Arrow
Creator: Bob Powell (1947)

Alan Bidell is a champion archer and football player who takes on the identity of an ancestor to fight crime.

Spider
Creator: Paul Gustavson (1940)

Millionaire playboy Tom Hallaway becomes the archer called the Spider to eliminate crime from the world. He is assisted by his valet and sidekick, Chuck, and drives a custom sedan called the Black Widow.

Swiftarrow
Creator: Unknown (1945)

Swiftarrow is secretly John Dart, crusading editor of the Weekly Star. He uses the fighting prowess learned as a commando and his expertly crafted crossbow and special arrows to fight crime in the roughest parts of town. He is also a member of Shore City’s Golden Gladiators.

Young Robin Hood
Creator: Unknown (1942)

Billy Lackington is the scion of one of New York’s wealthiest families. A skilled archer, he decides to use this skill to fight for the poor and oppressed. His “merry men” are three local street kids, Fatso, Shorty and Freckles – also known as Friar Tucker, Little John and Big Doc. Doc died in action, but the others continue to help Billy in his crusade against evil.

Armbrust (Crossbow)
Creator: Fred Guardineer (1943)

Armbrust is a Nazi agent who often battled the Marksman during the war. He is now an agent of the Fascovia dictatorship.

Information and image from Public Domain Super Heroes Wiki.

Friends in High Places (Mystery Men!)

In the world we know, the nation of Tibet was conquered by the communist Chinese in 1950. In the world of Mystery Men!, however, things might have gone a bit tougher for the Chinese, as Tibet has produced an astounding array of super heroes. Also notable is the proclivity for Tibet-trained heroes to eschew much clothing.

With the likes of Amazing Man and Phantasmo on their side, I think it’s a safe bet that Tibet remains an independent nation in the world of public domain comic books.

Amazing Man (Super Hero)
Created by Bill Everett, 1939

John Aman was an orphan chosen by Tibet’s Council of Seven to be trained to mental and physical perfection. At age 25, his training finished, he returns to the United States to battle crime with the assistance of private investigator Zona Henderson and her kid brother, who becomes Tommy the Amazing Kid. His greatest enemy is The Great Question, an exile from the Council of Seven.

Dr. Diamond (Super Hero)
Created by Al Ulmer, 1941

Dr. Drake Gorden was stranded on a deserted island when his freighter is struck by a typhoon. The island is home to a Tibetan monk, who gives Diamond a magical black diamond that gives him the strength of 50 men.

Flame (Super Hero)
Created by Will Eisner and Lou Fine, 1939

Washed downstream to Tibet after a flood (a neat trick), the infant Gary Preston is found by a group of lamas. With the lama’s mystic training, he learns to control fire and heat.

Green Lama (Super Hero)
Created by Kendell Foster Crossen, 1940

Jethro Dumont is a New York millionaire who travels to Tibet to study to be a lama. After ten years he learns the mantra “om mani padme hum”, which gives him an array of powers. He also gains powers from his scientific knowledge of radioactive salts. His secret guise is as the Buddhist priest Dr. Pali.

Human Meteor (Super Hero)
Unknown Creator, 1940

Duke O’Dowd was serving in the Foreign Legion stationed in Bavakuria when he meets Wah Le, the ruler of an ancient lost city of Tibet. Wah Le gives the soldiers a magic belt with which to combat evil. Back in New York, O’Dowd works as a taxi driver. He is assisted by Toby, a shoeshine boy.

Mr. Mystic (Super Hero)
Created by Will Eisner and Bob Powell, 1940

A man known only as Ken gained sorcerous powers after receiving a mystic tattoo on his forehead while visiting Tibet. He returned to the United States and took up the fight against crime.

Phantasmo (Cosmic Hero)
Created by E. C. Stoner, 1940

Phantasmo spent 25 years in Tibet learning the mystic secrets of the lamas before returning to the United States to fight crime. He takes the name Phil Anson, and pays bellhop Whizzer McGee to watch his body while he travels astrally.

Wonder Man (Super Hero)
Created by Will Eisner, 1939

Radio engineer Fred Carson travels to Tibet and meets a yogi who gives him a magic ring that gives him all manner of wondrous powers.

The Fat Little Nothing

Cosmic heroes don’t come any more blase’ than Herbie Popnecker. Dismissed as a “fat little nothing” by his father, Pincus, Herbie’s lifelong addiction to seemingly mystic lollipops has made him easily one of the most powerful entities in the universe. Galactus – Ha! Superman – Don’t make him laugh! (Well, he wouldn’t laugh, of course, but don’t even try). Herbie always seems to sleeping, and even when awake he’s half asleep. That probably makes him a powerful dreamer, in the vein of Randolph Carter, who either inhabits his own world of dreams or is able to impose his fancies on the world around him.

Image from Silver Age Comics

Captains Courageous

Let’s be honest, of the huge crop of patriotic heroes created after the attack on Pearl Harbor, Simon and Kirby’s Captain America was the best. But when Cap is busy – and it sounds like he’s going to be busy on the silver screen in a couple weeks – one of these heroes could probably stand in and save the world for democracy in his stead.

Captain Freedom (Super Hero)
Created by Arthur Cazanueva and Franklin Flagg, 1941

Don Wright is the publisher of the Daily Bulletin in Central City IL. He decides to put on a costume to help the downtrodden and oppressed, and eventually falls into the business of thwarting Axis saboteurs. His sidekicks are four children known as the Young Defenders: Lefty, Slim, Whitey and Joanie, all newsboys for the Daily Bulletin.
Captain Freedom often teamed up with Black Cat and Shock Gibson, including in the defense of Los Angeles from a Japanese invasion force.

LVL ADV 15 | STR 6 | DEX 5 | CON 5 | INT 5 | WIL 4 | CHA 8 | HP 75 | DC 15 | ATK +12 | SPD 2

POWERS | None

GEAR | Costume (Light Armor)

Conqueror (Super Hero)
Created by Bill Everett, 1941

Pilot Dan Lyons crash landed near the Rocky Mountains near the laboratory of James Norton, a reclusive scientist. Norton revives Lyons with his Cosmic Ray Lamp, which also enhances his physical and mental abilities. Norton convinces young Lyons to fight the Axis on their own turf, which he does.

LVL ADV 9 | STR 9 | DEX 9 | CON 9 | INT 9 | WIL 9 | CHA 9 | HP 54 | DC 12 | ATK +7 | SPD 2

POWERS | Super Abilities (All) +6

GEAR | Revolver, Knife

Man of War (Super Hero)
Created by Paul Gustavson, 1941

Man of War is the son of the god of war, Mars, who decides to send his son to help the warlike Germans during World War II. But Mars miscalculates the rotation of the Earth (math was never his strong suit), and his son ends up in Dayton, Ohio. The boy rejects his father’s ways and instead fights with the Allies. He is equipped with the Flaming Sword of Mars that can cut through anything. His power are derived from rays that shine down from the planets; lead blocks those rays and robs him of his powers.

LVL ADV 11 | STR 13 | DEX 8 | CON 10 | INT 3 | WIL 3 | CHA 3 | HP 77 | DC 16 | ATK +9 | SPD 2

POWERS | Invulnerability II, Super Constitution +7, Super Dexterity +5, Super Strength +10

GEAR | Sword [Energy Blade, Potent Attack]

Miss America (Epic Hero)
Created by Elmer Wexler, 1941

Joan Dale falls asleep visiting the Statue of Liberty and dreams of all the good they could do with her powers. She awakes with magic powers, which she uses to fight criminals and the Axis.

LVL ADV 13 | STR 3 | DEX 3 | CON 3 | INT 3 | WIL 3 | CHA 3 | HP 52 | DC 10 | ATK +10 | SPD 2

POWERS | Create Object, Energy Bolt, Polymorph Anything, Shrink

GEAR | Costume

Unknown Soldier (Super Hero)
Creator unknown, 1941

The Unknown Soldier appears like a bolt out of the blue to fight for freedom and democracy.

LVL ADV 5 | STR 6 | DEX 6 | CON 6 | INT 3 | WIL 3 | CHA 3 | HP 25 | DC 16 | ATK +4 | SPD 2

POWERS | Fly, Invulnerability I, Super Constitution +3, Super Dexterity +3, Super Strength +3, Whirlwind (1/day)

GEAR | Nitro-Gun [Energy Blast]

War Eagle (Super Hero)
Created by Alan Mandel, 1942

Bill Reed was a victim of infantile paralysis, but he becomes determined to build his upper body strength. He succeeds, but his lack of mobility really crimps his style with the ladies. He begins a new regimen to unlock the secret of winged flight, and finally to defeat his paralysis by practicing jumping and landing. A wealthy man, he decides to devote his life to fighting crime and destroying the Nazi threat.

LVL ADV 15 | STR 6 | DEX 4 | CON 5 | INT 3 | WIL 3 | CHA 10 | HP 75 | DC 11 | ATK +12 | SPD 2

POWERS | Super Constitution +2, Super Dexterity +1, Super Strength +3

GEAR | Costume, Wings [Fly]

Yankee Doodle Jones (Super Hero)
Created by Lou Fine, 1941

Yankee Doodle Jones is a Frankenstein monster, created from the bodies of three crippled American veterans by a mysterious scientists using a secret fluid. After the scientist is killed by Nazi agents, Jones and the scientist’s son, who injects himself with the fluid, fight back. The scientist dies, but not before he urges to two to become super heroes. They have teamed up with Yankee Boy and Johnny Rebel.

LVL ADV 12 | STR 9 | DEX 9 | CON 9 | INT 3 | WIL 3 | CHA 3 | HP 72 | DC 16 | ATK +9 | SPD 4

POWERS | Invulnerability I, Super Constitution +6, Super Dexterity +6, Super Speed +2, Super Strength +6

GEAR | Costume

NOD 9 PDF On Sale Now!

Five days into July, and the June issue of NOD is finally on sale. Currently, I have only the PDF up for sale – when I have a print copy in my hands for review I’ll put the print version up for sale as well. PDF price is $3.50. For this princely sum, you get:

Yun-Bai-Du – Fantasy city for the Mu-Pan setting introduced in NOD 8. Features some keen art by Jon Kaufman.

Altered States of America – Campaign Sketchbook article describing a Napoleonic fantasy campaign set in a North America of warring states.

The Titans’ Door – A Pars Fortuna adventure for low level characters that takes place in a massive stone door and challenges the party to enter through the keyhole and unlock the door. Features an illustration by Kelvin Green.

Washed Out in Washoe – A Mystery Men! adventure for super human heroes; The Black Dragon is holding Silverado City ransom – can the heroes stop him from wiping it off the face of the Earth?

Plus magic coins and portals, the Jack-of-All-Trades class and another installment of Phantastes. 60 pages. Click HERE to purchase.

Men of Yesterday

Supes wouldn’t do this trick for a few more decades

Everybody knows that Superman, the Man of Tomorrow, was the first ever superhero … provided you don’t count the many that came before him. Since Mystery Men! is designed to duplicate heroic adventures in any era, I thought it might be fun to stat up a few pre-modern heroes for the game – Men of Yesterday – in roughly the order they appeared.

Hugo Hercules
Created by William H. D. Koerner, 1902

Hugo Hercules was the star of a one-panel comic strip – super powered and heroic, and yet not quite a super hero.

From Wikipedia – “A good-natured man endowed with superhuman strength, the character of Hugo wandered about town, helping people with their problems and shocking them with his surprising displays of power. He was so strong he could pick up an elephant, kick a house like a football, wield an artillery cannon like a handgun, and lift a locomotive engine off the tracks and pull its cargo behind him at train speeds.”

Nyctalope
Created by Jean de la Hire, 1911

The French hero Nyctalope is the real deal, and a fan boy’s dream.

From Wikipedia – “The Nyctalope is Léo Saint-Clair (or Sainte-Claire or Sainclair depending on the edition), a crime fighter who can see in the dark with his eerie eyes whose irises shift colors. It is revealed later that the Nyctalope sports an artificial heart.

According to the internal chronology of the series, the Nyctalope was born circa 1877 (even though one of the later books updated it to 1892). His adventures roughly take place between 1910 and 1946.

Saint-Clair made his first appearance in Le Mystère des XV (The Mystery Of The XV) (1911) in which the villainous Oxus tries to conquer Mars and breed a new race of supermen. This book features a fictional crossover with H. G. Wells’ Martians.

Oxus had previously appeared in L’Homme qui peut vivre dans l’eau (The Man Who Could Live Underwater) (1908), which was retroactively said to have taken place 25 years before and featured Leo’s father, Jean Sainte-Claire, as a supporting character. In that novel, Oxus and the mad monk Fulbert, grafted shark gills onto a hapless victim, turning him into a waterbreathing man.

After an interval of ten years during which La Hire wrote other novels, the Nyctalope returned in Lucifer (1921). There, he was challenged by Baron Glo von Warteck who, from his citadel at the North Pole, tried to enslave humanity with his Teledynamo machine.

More novels followed, introducing grander villains and more incredible perils, such as La Captive du Démon in which the hero fought Prince Leonid Zattan, evil incarnate, Red Princess Titania, her son Belzebuth, and Gorillard the Mastodon. In Les Mystères de Lyon [The Mysteries Of Lyon] (1933), the Nyctalope fought the life-stealing Alouh T’Ho, a Chinese Empress.

The last Nyctalope story was the novella Rien qu’une nuit [Just One Night] (1944), taking place in 1941, in which the Nyctalope appears to have succumbed to the charms of collaboration with the Nazis. Two more uncompleted Nyctalope novels were finished and published by La Hire’s son-in-law in 1954 and 1955.”

Popeye
Created by Elzie Crisler Segar, 1929

Popeye was an adventure strip par excellence back in the 1930’s – less so as time passed.

From Wikipedia – “In most appearances (except during the World War II era), Popeye is a middle-aged sailor with a unique way of speaking, disproportionately muscular forearms with two anchor tattoos, thinning hair, and an ever-present corncob pipe (which he toots like a steamship’s whistle at times). Popeye is generally depicted as having only one eye, his left. In at least one Fleischer cartoon, Bluto refers to Popeye as a “one-eyed runt.” Mostly quiet as to how he lost his right eye, the sailor claims it was in “the mos’ arful battle” of his life with Sea Hag’s vulture. Later versions of the character had both eyes, with one of them merely being squinty, or “squinky” as he put it. According to the official site, Popeye is 34 years old and was born in a typhoon off Santa Monica, California. However, in Popeye, the Ace of Space, his original age is given as 40 by an alien aging machine. In 1934, Segar stated that Popeye was born in Victoria, Texas.

Popeye’s strange, comic and often supernatural adventures take him all over the world and place him in conflict with enemies such as the Sea Hag and Bluto. His main base of operations is the fictional town of Sweethaven. Popeye’s father is the wayward sailor Poopdeck Pappy, who is somewhat irresponsible and is represented as having a fleeting association with Popeye in some sources. Popeye’s sole sweetheart over the years is Olive Oyl; although the two characters often bickered in early stories. Popeye is the foster father of Swee’Pea, an infant foundling left on his doorstep. (Sweet Pea is a term of affection used by Popeye; in the cartoon We Aim to Please, he addressed Olive Oyl as “Sweet Pea” at one point.)

In addition to a gravelly voice and a casual attitude towards grammar, Popeye is known for having an apparent speech impediment (a common character-distinguishing device in early cartoons), which either comes naturally or is caused by the ever-present pipe in his mouth. Among other things, he has problems enunciating a trailing “t”; thus, “fist” becomes “fisk” (as sung in his theme song, which makes it conveniently rhyme with “risk”) and “infant” becomes “infink.” This speech impediment even found its way into some of the titles of the cartoons. In recent interviews it has been brought to the public’s attention that his speech and eye situation could also have been brought on by a serious stroke.

Popeye is depicted as having superhuman strength, though the nature of his strength changes depending on which medium he is represented in. Originally, the comic-strip Popeye gained his strength and invulnerability in 1929 by rubbing the head of the rare Whiffle Hen. From early 1932 onward, especially the cartoons, Popeye was depicted as eating spinach to become stronger. The animated shorts depicted Popeye as ridiculously strong but liable to be pummeled by the much larger Bluto before his eating of the spinach.”

Ogon Bat (Golden Bat)
Created by Ichiro Suzuki and Takeo Nagamatsu, 1930

From Wikipedia -“Ōgon Bat is portrayed as golden, with a skeletal face and muscular body. He wears a high collared black and red cape, carries a pointed scepter that is able to conjure lightning and cause minor earthquakes. His appearance is heralded by a little golden bat flying in, followed by a reverberating laughter that seemed to come from everywhere.
Ōgon Bat is actually a protector from Ancient Atlantis, who is put into suspended animation in an Egyptian-like sarcophagus, to be awakened in the future to fight the forces of evil.

In modern times, Ōgon Bat is discovered by Prof. Yamatone’s family and a little orphan girl called Marie in a tomb in modern Egypt. The tomb’s inscription describes him as a “god of justice and protector of the weak”. When Yamatone’s family is threatened by Mazo (マゾ), Dr. Nazō’s main henchman, Marie starts to cry and beg for help. Her tears fall on Ōgon Bat’s body and re-animate him. From then on, he appears whenever Marie asks for his help.

His main antagonist is Dr. Erich Nazō (ナゾー), the leader of a crime syndicate bent on world domination. Nazō wears a black mask with Batman-like ears and has four different colored cat eyes which can each fire a different deadly beam. He also has no lower body, and hovers around atop a mini-flying saucer. Nazō also has a metal pincer in place of his right hand and has a habit of booming the name “LOMBROSO”.

Ōgon Bat’s other great nemesis is Kurayami Bat (暗闇バット Dark Bat), a somewhat darker version of himself who he was supposedly created to fight.”

Gladiator
Created by Philip Wylie, 1930

From Wikipedia – “The story concerns a scientist who invents an “alkaline free-radical” serum to “improve” humankind by granting the proportionate strength of an ant and the leaping ability of the grasshopper, both metaphors used to explain Superman’s powers in the first comic of his series. He injects his pregnant wife with the serum and his son Hugo Danner is born with superhuman strength, speed, and bulletproof skin. Hugo spends much of the novel hiding his powers, rarely getting a chance to openly use them.”

The Shadow
Created by David Chrisman, William Sweets and Harry Engman Charlot, 1931

Like the Lone Ranger and Green Hornet, The Shadow was created for radio.

From Wikipedia – “In print, The Shadow’s real name is Kent Allard, and he was a famed aviator who fought for the French during World War I. He became known by the alias of The Black Eagle, according to The Shadow’s Shadow, 1933, although later stories revised this alias as The Dark Eagle beginning with The Shadow Unmasks, 1937. After the war, Allard seeks a new challenge and decides to wage war on criminals. Allard fakes his death in the South American jungles, then returns to the United States. Arriving in New York City, he adopts numerous identities to conceal his existence.

One of these identities—indeed, the best known—is Lamont Cranston, a “wealthy young man about town.” In the pulps, Cranston is a separate character; Allard frequently disguises himself as Cranston and adopts his identity (“The Shadow Laughs,” 1931). While Cranston travels the world, Allard assumes his identity in New York. In their first meeting, Allard/The Shadow threatens Cranston, saying that he has arranged to switch signatures on various documents and other means that will allow him to take over the Lamont Cranston identity entirely unless Cranston agrees to allow Allard to impersonate him when he is abroad. Terrified, Cranston agrees. The two men sometimes meet in order to impersonate each other (“Crime over Miami,” 1940). Apparently, the disguise works well because Allard and Cranston bear something of a resemblance to each other (“Dictator of Crime,” 1941).

His other disguises include businessman Henry Arnaud, who first appeared in “Green Eyes”, Oct. 1932, elderly gentleman Isaac Twambley, who first appeared in “No Time For Murder”, and Fritz, who first appeared in “The Living Shadow”, Apr. 1931; in this last disguise, he pretends to be a doddering old janitor who works at Police Headquarters in order to listen in on conversations.”

Doc Savage
Created by Henry W. Ralston and John L. Nanovic, 1933

It isn’t hard to see why Doc Savage is often considered the “Superman” to the Shadow’s “Batman”.

From Wikipedia – “Doc Savage’s real name was Clark Savage, Jr. He was a physician, surgeon, scientist, adventurer, inventor, explorer, researcher, and, as revealed in The Polar Treasure, a musician. A team of scientists assembled by his father deliberately trained his mind and body to near-superhuman abilities almost from birth, giving him great strength and endurance, a photographic memory, a mastery of the martial arts, and vast knowledge of the sciences. Doc is also a master of disguise and an excellent imitator of voices. “He rights wrongs and punishes evildoers.” Dent described the hero as a mix of Sherlock Holmes’ deductive abilities, Tarzan’s outstanding physical abilities, Craig Kennedy’s scientific education, and Abraham Lincoln’s goodness. Dent described Doc Savage as manifesting “Christliness.” Doc’s character and world-view is displayed in his oath, which goes as follows:[1]

Let me strive every moment of my life to make myself better and better, to the best of my ability, that all may profit by it. Let me think of the right and lend all my assistance to those who need it, with no regard for anything but justice. Let me take what comes with a smile, without loss of courage. Let me be considerate of my country, of my fellow citizens and my associates in everything I say and do. Let me do right to all, and wrong no man.

His office is on the 86th floor of a New York City skyscraper, implicitly the Empire State Building, reached by Doc’s private high-speed elevator. Doc owns a fleet of cars, trucks, aircraft, and boats which he stores at a secret hangar on the Hudson River, under the name The Hidalgo Trading Company, which is linked to his office by a pneumatic-tube system nicknamed the “flea run.” He sometimes retreats to his Fortress of Solitude in the Arctic—which pre-dates Superman’s similar hideout of the same name. All of this is paid for with gold from a Central American mine given to him by the local descendants of the Mayans in the first Doc Savage story. (Doc and his assistants learned the little-known Mayan language of this people, allowing them to communicate privately when others might be listening.)

The Spider
Created by Harry Steeger, 1933

It’s interesting that by 1933, super heroes are already becoming copies of one another.

From Wikipedia – “Similar to the character of The Shadow, The Spider was in actuality millionaire playboy Richard Wentworth living in New York and unaffected by the Great Depression. Wentworth fought crime by donning a black cape, slouch hat, and face mask to terrorize the criminal underworld with extreme prejudice and his own brand of vigilante justice.

One distinguishing feature of The Spider was his “calling card.” Wentworth often left a red-ink “spider” image on the foreheads of the criminals that he slew. During the same time period, in a much more benign fashion and perhaps inspired by the Spider’s calling card, Lee Falk’s long-running 1936 sydicated comic strip hero, The Phantom, left a distinct skull mark in the faces of those enemies he fought, made by the ring he wore. The Spider’s seal, however, was concealed in the base of his cigarette lighter and was invented by Professor Brownlee.

Brownlee also invented the lethal and almost silent air pistol the Spider used for ‘quiet’ kills. He acted as a sort of on-call technical wizard for Wentworth, who he looked upon as being close to a son.

Like The Shadow, The Spider’s usual weapons of choice were a pair of .45 automatic pistols.

The Spider’s by-name was “Master of Men”, indicating that he had a voice commanding enough to get many people to do his bidding. Wentworth could also imitate other people’s voices. When he imitated Kirkpatrick’s voice, he could give orders to lesser policemen during a stake-out, even during one intended to capture the Spider, so he could himself escape.”

The Clock
Created by George Brenner, 1936

From Wikipedia – “His secret identity is that of Brian O’Brien, a wealthy member of high society and a former lawyer. He had a secret, underground and was a hypnotist. His minimalist costume was a three-piece suit and a mask and he was a master of disguise. He had clever gadgets (such as a cane whose head becomes a projectile and a diamond stud that fires teargas) and he usually left behind a calling card bearing the image of a clock-face and the words “The Clock Has Struck.””

The Phantom
Created by Lee Falk, 1936

And after two Shadow retreads, something new enters the scene …

From Wikipedia – “In the jungles of the fictional African country of Bangalla, there is a myth featuring The Ghost Who Walks, a powerful and indestructible guardian of the innocent and fighter of all types of injustice. Because he seems to have existed for generations, many believe him to be immortal. In reality, the Phantom is a Legacy Hero, descended from 20 previous generations of crime-fighters who all adopt the same persona. When a new Phantom takes the task from his dying father, he swears the Oath of the Skull: “I swear to devote my life to the destruction of piracy, greed, cruelty, and injustice, in all their forms, and my sons and their sons shall follow me”. (The comic sometimes runs flashback adventures of previous Phantoms.)

The Phantom of the present is the 21st in the line. Unlike most costumed heroes, he has no superhuman powers, relying only on his wits, physical strength, skill with his weapons, and fearsome reputation to fight crime. His real name is Kit Walker. References to “Mr. Walker” are in the strip often accompanied by a footnote saying “For ‘The Ghost Who Walks'”, although some versions of the Phantom’s history suggest that Walker was actually the original surname of the man who became the first Phantom.

A signature of the character is his two rings. One has a pattern formed like four crossing sabres, “The Good Mark”, that he leaves on visitors whom he befriends, placing the person under his protection. The other, “The Evil Mark” or “Skull Mark” has a skull shape, which leaves a scar of the corresponding shape on the enemies he punches with it. He wears the Good mark on his left hand because it is closer to the heart, and the Evil Mark on his right hand. The Skull Ring’s original owner was Emperor Nero of the Roman empire, and the Good Mark ring was made after the sixth Phantom founded the Jungle Patrol. It would later be revealed that the Skull Ring had been made from the nails that hung Jesus to the cross.”

Mystery Men! – Meat on a Rampage

Like this, only with pants (thank God!)

Dr. Zanislav Prokov, Russian émigré and visiting scholar at Shore City University, was pursuing his research into the medical uses of radioactive enzymes late one night when his laboratory was broken into by a gang of students looking for drugs. In the ensuing fight, the doctor fell into a tub of his radioactive enzymes and transformed into something monstrous.

The enzymes not only made him terrifically strong and nearly invulnerable to pain, they also warped his mind, imbuing him with rage and giving him the ability to project that rage in the form of field of pure force.

Unable to continue his work, Dr. Prokov has become a super powered criminal and a frequent foe of the Golden Gladiators. Despite his scientific training and intellect, his crimes are usually simple – bursting into a bank and tearing the vault door off its hinges or jumping on top of an armored car and battering his way in to steal the loot. On occasion, he does nothing more than go on a rampage, destroying cars and buildings out of sheer hatred for his misfortune.

Note: A 100 XP penalty will be assessed to folks who make the obvious joke about “beating Meat” in the comments. Probably still worth it, though – have fun!


Image from HERE