|Sculpture by John Duncan Fergusson|
Saw this sculpture on Wikipedia today, and it inspired me. Looks like an appropriate goddess for the mechanical men who run about in NOD.
ALIA, GODDESS OF THE MECHANICAL MEN
Goddess of Sun, Wisdom, Harmony, Dance
Worshiped by Mechanical Men, Sages, Engineers, Royalty
Carries no weapons
Alia is the sun goddess of the mechanical men. The mechanical peoples have a different relation to the Sun than living creatures. They require no warmth, and do not eat, but they do require light and recognize its central place in the scheme of things. To the mechanical men, Alia is a goddess of reason and harmony, and her priests are usually Lawful (LG) or Neutral (LN) as a result. Her role as a slayer of darkness/evil or bringer of new life is underplayed by them, and instead she is conceived as more of a wise woman, holding a combination of a salon and grand ball, in which the other heavenly spheres dance and commune. Her priests, therefore, are skilled at dancing and are more sages than warriors, though they acknowledge the need to combat Chaos (Evil), as it attempts to disrupt and wear down the mechanical universe, of which they are microcosms.
CULT SPELL: HARMONIOUS ACTION
Cleric 4 (Clerics of Alia only)
30 ft. range
1 minute duration
Harmonious action permits all allies within the spell’s range to move and act in perfect harmony while engaged in melee combat. The cleric chooses one enemy target in particular. Each of the cleric’s allies, in addition to making a normal move and melee attack, can make an extra melee attack at a -5 penalty on the cleric’s chosen foe, provided that foe is within their range.