Yesterday, Golden Age Comic Book Stories featured a Power Nelson comic with art by Dick Sprang (one of the greatest names ever). The combination of “out-there” science and old school art makes it a nice source of inspiration for Space Princess, so let’s have at it. We’ll begin with Power Nelson himself.
According to the Public Domain Super Heroes Wiki, Nelson comes from the unimaginable year of 1982, when two world wars had left the people of earth defenseless against a Mongol horde led by Emperor Seng I. Seng now rules from his palace in New-New York (yeah, they beat Futurama by half a century). A group of scientists have endowed Gene West with superhuman powers. When fighting the Mongols, he goes by the name Power Nelson (which is kinda weird, if you think about it – it’s like if Clark Kent called himself Super Hank when he put on his tights).
For Space Princess, Power Nelson is a perfect candidate for being an Atomic Superman. We’ll make him a combination Star Warrior / Atomic Superman:
POWER NELSON – Star Warrior (Veteran)
STR 10 | DEX 4 | MEN 3 | KNO 3 | HD 6 (34 hp) | DEF 16 | SKILL 6 | LUCK 1
Gear: Light body armor (+2 DEF)
Oh, and just for fun, why not some stats for Mystery Men! as well.
POWER NELSON (Gene West)
Adventurer Level 10 (17,800 XP)
STR 16| DEX 7 | CON 7 | INT 3 | WIL 4 | CHA 3
HP 63 | DC 14 | ATK +5 melee, +5 ranged | SPD 2
Powers & Gear: Invulnerability III (15,000 XP), Super Constitution (3,000 XP), Super Dexterity (3,000 XP), Super Strength (10,000 XP)
Gear: Light Armor (600 XP), Spiked Boots (600 XP)
Yes, those yellow fellows above are the aforementioned Mongols. Since we’re not big on racist stereotypes here in the Land of Nod, we’re going to pretend they look that way because they are aliens from the planet Mongol-IV (which really isn’t that much better, to be honest).
MONGOL: Humanoid Alien (+1 DEX, -1 MEN) | Super Hearing
Ugi is the hapless son of the emperor. We’ll make him a rookie Star Warrior with pretty abysmal ability score.
UGI – Star Warrior (Cadet)
STR 2 | DEX 5 | MEN 3 | KNO 3 | HP 20 | DEF 15
Hey – there’s an interesting idea. You have a more powerful character adventuring with a bunch of lower level characters – how do you balance things? Give the powerful character his own personal Gilligan!
The scientists whip Power Nelson up a pretty slick spaceship in almost no time. From the size of it, I’d call it a blockade runner by Space Princess standards. Soon, he and Ugi are off to the planet Pluvius in search of radium needed to combat the green plague that is dropping people like flies in New-New York.
On the surface of Pluvius, they run smack-dab into a Tentacle Plant!
TENTACLE PLANT: HD 4 | DEF 18 | FIGHT 14 (1d8 tentacles x 6) | SHOOT 8 | MOVE n/a | STR 10 | DEX 4 | MEN 5 | KNO – | DL 5
Special: Those hit by the tentacles must make a STR test or be swallowed whole the next round, suffering 1d6 points of automatic suffocation and squeezing damage per round thereafter.
Next, the Gilligan of New-New York leaps into a yellow pool (why would you jump into a yellow pool to clean off?) that shrinks him to one-fifth his normal size. What a nice touch – a great little thing to throw into your next dungeon or space fortress.
The Ref is really socking it to them with the random encounters – now a Croco-Tiger!
CROCO-TIGER: HD 10 | DEF 17 | FIGHT 25 (2d6 bite) | SHOOT – | MOVE n/a | STR 15 | DEX 5 | MEN 3 | KNO 1 | DL 16
Power Nelson grabs him by his upper jaw and flings him into the yellow pool, shrinking him. Croco-tiggers definitely do not love strange yellow pools most of all.
Across the desert and another random encounter – Pluvian archers – maybe one of the best things I’ve seen all week. It’s like they’re wearing some kind of rubber armor.
PLUVIAN ARCHER: HD 1 | DEF 16 | FIGHT 5 | SHOOT 4 | MOVE n/a | STR 4 | DEX 3 | MEN 4 | KNO 3 | DL 2
Gear: Vulcanized Armor (+2 DEF, missed attacks by blunt weapons turn back on their attacker; super-science DC 15), Longbow (1d8 damage)
The king of the Pluvians, Rari, uses a ray gun to bridge the language gap. Essentially a wand of comprehend languages, or for Space Princess a Rosetta Ray (DC 15 super-science).
As with most kings, Rari sends Power Nelson and Ugi on a quest. Capture the queen of the Hairy Guroos and in turn get the radium needed to stop the green plague.
The Hairy Guroos can be portrayed as cloned cavemen armed with spears. Not surprisingly, Queen Wodo is a bit more attractive than her people.
RADIUM CATAPULT: Range 100 paces; victim loses 1d10 points of strength. If reduced to STR 0, the victim is left unconscious.
Dungeon of Spikes!!!
Damn this is a great comic. No stats needed for this one – you have an hour to live – straight up.
Just as Power Nelson is about to be killed, a “strange arm” appears with the antidote for the raw radium that sapped his strength. It’s Princess Leelee, the rightful Queen and a true space princess if ever there was one.
|Health is not enough! – great motto|
A quick kidnapping of the evil queen, and Power Nelson gets his radium and saves the world. Not bad for 15 pages of work.
But what of the cover? Worry not, gentle reader …
BUBBLE TANK: Super-Science DC 65 | HD 20 | DEF 25 | SPEED Slow
Attacks: Three flame throwers in separately controlled turrets (range 100 paces, 4d6 points of damage) and spiked tracks (DEX test against DC 10 to avoid, otherwise trampled for 6d6 points of damage)
6 thoughts on “Space Princess Inspiration … Power Nelson!”
Man, it takes me back. The 80s were a crazy time, weren't they?
Power Nelson should team up with Stardust the Super Wizard…
Their version of the '80s is horrifying, but ours had parachute pants and leg warmers, so I'd say we're even.
How come we're not using Radium more efficiently these days?
I blame Big Oil
….leg warmers are okay……
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