Mu-Pan is proceeding nicely – about thirty more encounters to write up. I got some great material from the Weird Asia post, and Theodoric the Obscure, JD Jarvis and the wondrous Mr. Huth definitely have a free PDF coming their way.
The image in the corner is the cover of the next issue of NOD – coming soon. Now, a quick encounter and then back to work.
3018. The wooded hills here hide a coal mine worked by a gang of slave labor – convicted felons – under the tender mercies of a half-ogre called Suke. Suke is especially savage-looking for his breed, and he paints red radiations on his face to make himself look more fierce. He is assisted in his duties by five shashu no ashigaru.
The slaves of the mine are fifty men, ashen skinned and bleary eyed. They look like living dead, dragging leather sacks full of coal to ox-drawn carts or chipping away at the walls of the mine with picks, slim amber-colored lanterns hanging from their iron slave collars. In the evening, one can find them lying on the ground outside the mine, coughing and wheezing, praying for death but lacking the strength to even pretend to escape.
Of late, the place has attracted a gang of seven fire mephits. The mephits have made the mines too dangerous to work, enraging Suke. The mephits “arrived” when a bronze mask was uncovered embedded in a wall of the mine. The mask depicts a demonic face with a pointed chin and two pointed horns, and gives one complete immunity to fire as well as the ability to polymorph into a fire elemental once per month for a total of one hour.
| Fire Mephit: HD 3; AC 3 ; Atk 2 claws (1d6); Move 12 (F21); Save 14; CL/XP 5/240; Special: Immunity to fire, +1 or better weapon to hit, regenerate 2 hp/round when touching flame, double damage from cold, breath fire 1/day (3d6 damage, 15-ft cone).
| Suke, Half-Ogre Bujin Lvl 4: HP 4d6+1; AC 4 ; Save 13 (12 vs death, 9 vs. poison & disease); CL/XP 4/120; Special: Follow through, ogre’s ferociousness, open door on 1-4 on 1d6. Do-maru, suneate, kote, jingasa, tetsubo (1d6+2).